Focal points. Previous title: without "subject"
Consider the following game in strategic form:
$(( I \ \\ \ II \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \vdots,\text{Crevari},\text{Coronata},\text{S. Ilario},\text{Sapello}),(\ldots,\ldots,\ldots,\ldots,\ldots),(\ \ \ \text{Cornigliano} \ \ \ \vdots,0 \ 0,0 \ 0,1 \ 1,0 \ 0),(\ \ \ \text{Nervi} \ \ \ \ \ \ \ \ \ \ \ \vdots,1 \ 1,0 \ 0,0 \ 0,0 \ 0),(\ \ \ \ \text{Pra'} \ \ \ \ \ \ \ \ \ \ \ \ \ \vdots,0 \ 0,0 \ 0,0 \ 0,1 \ 1),(\ \ \ \text{Voltri} \ \ \ \ \ \ \ \ \ \ \ \vdots,0 \ 0,1 \ 1,0 \ 0,0 \ 0))$
I have the role of player $I$, and I have already chosen my strategy among the four that I can use.
Of course, you will eventually know my choice, but not before you choose. And we cannot communicate!
You are player $II$. Your choice?
As usual, s'il vous plait, use the spoiler to write down your choice and (which is more interesting, I guess...) the reason(s) for your choice.
Enjoy!
PS: I will give a meaningful name to the "subject" of this thread later. No clues!
$(( I \ \\ \ II \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \vdots,\text{Crevari},\text{Coronata},\text{S. Ilario},\text{Sapello}),(\ldots,\ldots,\ldots,\ldots,\ldots),(\ \ \ \text{Cornigliano} \ \ \ \vdots,0 \ 0,0 \ 0,1 \ 1,0 \ 0),(\ \ \ \text{Nervi} \ \ \ \ \ \ \ \ \ \ \ \vdots,1 \ 1,0 \ 0,0 \ 0,0 \ 0),(\ \ \ \ \text{Pra'} \ \ \ \ \ \ \ \ \ \ \ \ \ \vdots,0 \ 0,0 \ 0,0 \ 0,1 \ 1),(\ \ \ \text{Voltri} \ \ \ \ \ \ \ \ \ \ \ \vdots,0 \ 0,1 \ 1,0 \ 0,0 \ 0))$
I have the role of player $I$, and I have already chosen my strategy among the four that I can use.
Of course, you will eventually know my choice, but not before you choose. And we cannot communicate!
You are player $II$. Your choice?
As usual, s'il vous plait, use the spoiler to write down your choice and (which is more interesting, I guess...) the reason(s) for your choice.
Enjoy!
PS: I will give a meaningful name to the "subject" of this thread later. No clues!
Risposte
answer to Kroldar
answer to marco vicari
answer to Cheguevilla
The given game is in strategic form.
$X=${Cornigliano, Nervi, Pra', Voltri}
$Y=${Crevari, Coronata, S. Ilario, Sapello}
The payoff functions are described via the matrix, which is a quite good way of doing it...
Of course the given game has 4 Nash equilibria.
But a Nash equilibrium is a couple of strategies.
So, knowing which are the Nash equilibria for this game is clueless for "you", the player $II$.
Why is it so easy for me and Cheguevilla to land safely on a Nash equilibrium, while for Kroldar it is something not easy at all?
Is it something that has nothing to do with Game Theory?
The standard model of a game in strategic form is, so, missing something relevant? What?
Instead of describing a game, in strategic form, as $(X,Y,f,g)$, should we add something? We need $(X,Y,f,g,...)$? If yes, for what dots stand for???
$X=${Cornigliano, Nervi, Pra', Voltri}
$Y=${Crevari, Coronata, S. Ilario, Sapello}
The payoff functions are described via the matrix, which is a quite good way of doing it...
Of course the given game has 4 Nash equilibria.
But a Nash equilibrium is a couple of strategies.
So, knowing which are the Nash equilibria for this game is clueless for "you", the player $II$.
Why is it so easy for me and Cheguevilla to land safely on a Nash equilibrium, while for Kroldar it is something not easy at all?
Is it something that has nothing to do with Game Theory?
The standard model of a game in strategic form is, so, missing something relevant? What?
Instead of describing a game, in strategic form, as $(X,Y,f,g)$, should we add something? We need $(X,Y,f,g,...)$? If yes, for what dots stand for???
"Fioravante Patrone":
Why is it so easy for me and Cheguevilla to land safely on a Nash equilibrium, while for Kroldar it is something not easy at all?
You live in Genova and I don't.
"Fioravante Patrone":
Is it something that has nothing to do with Game Theory?
The standard model of a game in strategic form is, so, missing something relevant? What?
Instead of describing a game, in strategic form, as $(X,Y,f,g)$, should we add something? We need $(X,Y,f,g,...)$? If yes, for what dots stand for???
I can't formalize what I mean, but the thing that's missing is the knowledge of some information about the context where players really play the game. I also think that gathering information is the first step to describe a game.
I fear that now, also for me and Fioravante, it's impossible to reach a Nash equilibrium.
Mainly because the game is missing in the target of players choice. I mean, if I was player X, what should make me choice a neighbor instead of another?
Furthermore, the longer I see the matrix, the less I'm understanding...
The only idea I have is that
But, I'm not sure that this is the point of Fioravante's game...
Mainly because the game is missing in the target of players choice. I mean, if I was player X, what should make me choice a neighbor instead of another?
Furthermore, the longer I see the matrix, the less I'm understanding...
The only idea I have is that
But, I'm not sure that this is the point of Fioravante's game...
Great!
Things are worsening, getting foggy, we feel lost in the dark.
This means that a wonderful dawn will come,
maybe tomorrow, or another day, but it will come.
We are desperately (:lol:) looking for a clue,
but the formal definition of a game and of a Nash equilibrium is completely dumb.
Shall we re-start from scratch?
Or we just need to add details to the formal model?
As I use to say, making a model more complicated is an easy exercise, always. Maybe not so fruitful, often.
Things are worsening, getting foggy, we feel lost in the dark.
This means that a wonderful dawn will come,
maybe tomorrow, or another day, but it will come.
We are desperately (:lol:) looking for a clue,
but the formal definition of a game and of a Nash equilibrium is completely dumb.
Shall we re-start from scratch?
Or we just need to add details to the formal model?
As I use to say, making a model more complicated is an easy exercise, always. Maybe not so fruitful, often.
"Fioravante Patrone":
Great!
Things are worsening, getting foggy, we feel lost in the dark.
Midway upon the journey of our life
I found myself within a forest dark,
For the straightforward pathway had been lost...
"Sandokan.":
For the straightforward pathway had been lost...
I hope you share with me the opinion that it is exactly here, at this point, that a researcher's life becomes exciting, worth of all drops "produced" before
"Fioravante Patrone":
[quote="Sandokan."] For the straightforward pathway had been lost...
I hope you share with me the opinion that it is exactly here, at this point, that a researcher's life becomes exciting, worth of all drops "produced" before[/quote]
Most certainly I do!